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Blood Codes are a gameplay mechanic in Code Vein that greatly determines your protagonist's performance and your playstyle.

Each Blood Code comes with a set of stats that can determine the protagonist's ability to wield certain weapons and Blood Veils, and their efficiency with their equipment. Blood Codes with a stat scaling that matches well with the equipment's own scaling will result in far better damage output from the player's attacks.

Blood Codes have their own base mobility and weight capacity. If your current weapon and Blood Veil combined exceed this weight capacity, your mobility drops by one stage; go over 35% of this capacity and your mobility drops by two stages, setting you to Slow on even the fastest Codes. If your equipment fits within 50% of your weight capacity, your mobility improves by one stage, and if you're within 20% of the capacity your mobility improves by two stages instead. Mobility determines the distance covered by your dodge rolls.

Each Blood Code also has its own Health and Stamina stat to determine how much punishment a player can take and how frequently they can attack or dodge before needing to rest. The Ichor stock determines the player's base Ichor, and the Ichor number in brackets determines the highest Ichor capacity they can reach through multiple Drain attacks. The Blood Code's Balance stat determines the player's resistance to being staggered; high-Balance Blood Codes can usually shrug off weak attacks without having their attack animation interrupted.

Every Blood Code comes with a set of Gifts that can be purchased with Haze and then equipped while using the Blood Code. After enough fighting with those Gifts equipped, the Gift becomes mastered, allowing the player to use those Gifts on other Blood Codes, provided that Blood Code meets the prerequisite stats. A Gift can also be mastered instantly at cost of some Haze and "Awake MJ" items. For some Blood Codes, some Gifts are inaccessible until you repair the right Vestiges with Io's assistance. Certain Gifts are exclusive to their home Blood Code and thus cannot be mastered for use elsewhere.

History[]

Blood Codes are separate and very diverse sets of powers and abilities for every Revenant. Each Revenant has a factor within their blood that is personal to them alone. It is impossible for another Revenant to absorb another‘s Blood Code, lest they risk becoming Lost instantly. The only exception to this is the Protagonist, whose Code is a Void-Type; capable of acquiring any Blood Code.

The protagonist starts with three basic Blood Codes of unknown origin. After defeating Oliver Collins and acquiring his Vestige Core, the protagonist discovers their ability to inherit other Blood Codes by collecting and repairing Vestiges. Through analysis of the protagonist's blood, Louis also discovers that they can inherit other revenants' Blood Codes by ingesting a sample of their blood, making the protagonist a very flexible combatant. Over the progress of the game, the protagonist will inherit more Blood Codes by obtaining Vestige Cores from other fallen Revenants or by getting blood samples from their allies.

Default[]

Unlockable[]

DLC[]

Comparison Table[]

Code STR DEX MND WIL VIT FOR Balance Weight Limit Ichor/Maximum Ichor Mobility
Fighter B+ B C D+ D D 77 120 16 (36) Normal
Ranger C B+ D+ C D C 69 70 16 (36) Quick
Caster D+ C B B+ E+ E+ 48 98 30 (54) Normal
Berserker A D D+ D+ B+ B+ 92 250 10 (30) Slow
Prometheus B+ B+ C+ C+ C+ A 79 103 20 (40) Normal
Hunter C B C+ B+ C+ C 64 80 30 (50) Normal
Mercury B B+ C+ C+ C C+ 80 95 20 (40) Normal
Hermes B C B+ C C+ C+ 63 100 24 (50) Normal
Darkseeker D+ B B+ B+ D D 49 105 24 (50) Normal
Atlas A+ D+ D+ C A+ C+ 95 247 10 (30) Slow
Assassin C+ B+ D+ C+ C B+ 70 58 10 (30) Quick
Artemis D B+ C+ A C+ B 66 80 30 (50) Normal
Queenslayer B+ A B C+ C+ C 79 100 20 (40) Normal
Isis C B B+ B+ C+ C+ 52 249 30 (60) Slow
Queen's Ribcage D+ C+ B+ A E+ D 49 105 30 (60) Normal
Eos B C A+ C+ A C 64 98 30 (60) Normal
Fionn A C B D+ B C+ 94 250 14 (34) Slow
Queen's Breath A D+ A D+ C+ D+ 63 95 28 (60) Normal
Survivor C A C+ D+ C B 75 80 24 (48) Normal
Dark Knight A B C C C+ D+ 78 102 20 (40) Normal
Scathach C+ B+ B B C B 65 99 30 (50) Normal
Queen's Claw B+ A C+ B+ E+ C 64 80 30 (50) Normal
Harmonia D C B A+ C C 52 80 30 (60) Normal
Queen's Throat D D A+ A D D+ 50 63 30 (60) Quick
Demeter A D+ A C+ B+ E+ 64 99 30 (60) Normal
Heimdal C+ A+ C+ C+ C A+ 78 55 16 (40) Quick
Hephaestus C A C B+ B C+ 76 80 20 (40) Normal
Warrior A+ C+ C B B E+ 91 245 10 (30) Slow
Scout C+ A B C+ C+ C 69 60 24 (44) Quick
Ishtar B+ C A B C A+ 64 100 30 (60) Normal
Hades A+ B C C C+ B 92 250 14 (40) Slow
Queen C+ C A A C+ C 51 103 30 (60) Normal
AstreaDLC C C+ B B D+ C 51 85 30 (60) Normal
HarbingerDLC C+ C D+ C A B+ 92 100 20 (44) Normal
AsclepiusDLC C C C D+ S+ S+ 90 110 24 (48) Normal
AchillesDLC D+ S+ D+ D D S+ 73 56 14 (34) Quick
SurtDLC S C C+ C+ D S 75 59 16 (40) Quick
PolluxDLC S+ D D+ D+ S+ D 93 246 12 (32) Slow
YmirDLC C+ D C S S C+ 90 244 30 (60) Slow
PerseusDLC D D+ S+ S+ D+ D 50 72 30 (60) Normal
VáliDLC D S S C+ C+ C 118 101 26 (56) Normal
OrionDLC D S+ D+ S+ D D+ 60 78 26 (46) Normal
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